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triggers:mprog:bribe

BRIBE

Keyword : 'bribe' Argument: number

Explanation: The argument is any positive amount of silver the mob needs to trigger the mprog. Mobs treat 1 gold as 100 silver. If too much money is given, the mprog will still trigger like normal. If too little money is given, the mob will just keep the money without triggering the mprog.

Argument of 0 will trigger on any bribe amount.

Example: “Addmp 1000 bribe 10000” will trigger then the player gives 10000 silver to the mob, or when he gives 100 gold.

triggers/mprog/bribe.txt · Last modified: 2014/12/24 03:33 by vodur