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triggers:mprog:death

DEATH

Keyword : 'death' Argument: number

Explanation: The argument is again a percentage to check if the mprog triggers or not. When the mob dies, the percentage will be checked, if the roll is less then the percentage, the mprog will trigger. DEATH mprogs trigger BEFORE the mob is dead and before a corpse gets created, so a mob can quickly goto another room to die, without being looted or anyone seeing it die. It can also destroy its inventory (see MOB JUNK). See a death trigger as a mob’s last breath or final gasp, it can be pretty cruel if you want it to be. A mob can’t heal or restore itself though, it did die. To prevent the death, it’ll have to load another version of itself and disappear.

triggers/mprog/death.txt · Last modified: 2014/12/24 03:33 by vodur