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triggers:mprog:fight

FIGHT

Keyword : 'fight'

Argument: number

Explanation: The argument is again a percentile chance to trigger the mprog. Every fighting round, the mob will check the percentile chance, if the roll is right, the mprog will trigger. This can be used to make the mob cast spells or use skills. Example: “Addmp 1000 fight 50” Every round, there is a 50% chance the mob triggers the mprog, and start casting some spells, or taunts his enemy.

triggers/mprog/fight.txt · Last modified: 2014/12/24 03:37 by vodur