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triggers:mprog:surrender

SURRENDER

Keyword : 'surrender'

Argument: number

Explanation: The argument is a percentage showing the chance of the mprog triggering. Surrender is triggered when a player surrenders while fighting the mob. The fight will automatically start when the player surrenders. If you want the mob to just laugh at the player for his weakness, and continue fighting, you’ll have to put that in the mprog. If a mob doesn’t have a SURRENDER trigger, or the percentile check failed, the fight just goes on. Example: “Addmp 1000 surr 75” there’s a 75% chance the mob accepts a players surrender.

triggers/mprog/surrender.txt · Last modified: 2014/12/24 03:43 by vodur